![]() Ladies and gentle, put your hands together for Teddie 1.5, it’s Morgana! Which you do with the help of this games annoying mascot character. Ryuji gets it bad but our character awakens his Persona, sending the scumbag running before you head to escape. Quickly the too of you are thrown in a cell, Kamoshida and his demonic guards coming down to beat the pair of you. Lucky we are spared from more beatings when a public prosecutor takes us in for question to learn the truth of things.īefore that, you and that Ryuji kid accidentally stumble into an alternate reality(oops) where Shujin is now a castle and Kamoshida is literally it’s king, although this Kamoshida is a manifestation of the real ones distorted world view. Murder, theft, tax evasion, littering, public urination and much more. Beaten and drugged we get read off some of our supposed crimes. However, upon reaching the outside, we find out the police had surrounded the exit and we are captured and then held for interrogation. Turns out it’s our semi-faceless main character is their target and we continue on with an attempt to escape the situation, following voices over our, I don’t, Persona radio? all the while fighting through demonic forces. Starting with an animated cutscene showing off a casino with the security on the lookout for someone. Oh sorry no, there’s an in medias res to kick things off. Looking back it was a mistake to try describe each event that takes place in Persona 4’s opening hours, so this time I’ll be giving an even MORE general setup. Good thing Persona 5 does not suffer from this, right? …Hello? The Opening That is not necessarily a sign of good things, brevity can sometimes communicate ideas better. Lastly we got the main writing team this time, of course including Hashino, we have Yuichiro Tanaka returning from 4 and new face on the Persona block is Shinji Yamamoto, who had doing writing for Shin Megami Tensei 4 previously as well as holding the mysterious “Additional Crew” title for Persona 3 StoryĪlready this may seem far longer and more drawn out than the previous entries in this series. It wouldn’t be right to exclude the soul singer Lyn, who performed the opening song for the game, Wake up, Get up, Get out there He was joined by Toshiki Konishi, Kenichi Tsuchiya, Atsushi Kitajoh, and Ryota Kozuka, who helped with more general sound design. I can only assume he locked himself in a jazz club basement for the three years working on it. We also have, once again, my boy Shigenori Soejima joined by Masayoshi Suto, who is mainly listed as additional crew until Trauma team, on for the beautiful game art.Īnd then the equally insane soundtrack handled mainly by Shoji Meguro. New game, new studio name but our same director, ol Katsura Hashino for the last time it seems, going off to work on a different internal Atlus team after this games release. Like with 4 after 3, some preparatory development began after the release of 4 but it wouldn’t be till Catherine released that work on the next Persona game would take place.
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